Robin Vermeulen

Game Programmer/Designer

Hi, I’m a game designer and Unity programmer. I studied Electronics and ICT, which gave me a strong technical background. I'm currently finishing up my studies at Howest for Independent Game Production.

Programming is where I feel most at home. I’m always curious to learn new concepts, patterns, and ways of working so I can take on bigger and more ambitious projects. I also love diving into other aspects of making games, like 3D modeling and game design.

I really enjoy the process of learning and improving my skills in game development. In my free time, I work on small hobby projects specifically to explore new tools and techniques, and to become more comfortable with the various things that go into making a game. For me, every project is a chance to push my skills further and find new ways to bring ideas to life.
When I’m not making games, I’m usually playing them or hanging out with friends. I love games from all kinds of genres, I think every genre of media has the potential to create great experiences. But I do have a soft spot for fast-paced shooters like DOOM, ULTRAKILL and The Finals. I even spent time learning all the ins and outs of DOOM Eternal just so I could complete the entire game without dying. It took a while, but I truly enjoyed the experience of setting what seemed like an impossible goal and slowly working my way toward it, learning, improving, and getting a little better over time until I finally did it.
You can find some of my projects here.
you can find my CV and motivation letter here
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